Games update/Farscape comics update
Apr. 26th, 2012 01:17 am- Played Samorost 2 (half of which I already played a few years ago): still as lovely as I remembered.
- Replayed Windosill (which I played completely, a few years ago): still one of the most unique, dream-like game experiences ever.
(Both of these are very short.)
- Played most of Botanicula, until I got to a point where I really need a mouse, which I don't have at the moment. Except for a couple of moments of mild frustration, it's up there with Windosill as one of the most joy-inducing games I've ever played. Beautiful beautiful beautiful. Could do without the couple of dexterity-based minigames, but that's a minor quibble (and they're not that bad, really - two of them I managed even without a mouse, and only minor practice, and the third, I'm sure, I'll manage once I have a mouse again). Wish it was longer. It's longer than Windosill or Samorost 2, but still shorter than most full-length games.
- Started Machinarium and am around two thirds through, I think. Beautiful artwork; slightly frustrating puzzles (some of the time, anyway). I'm resorting to a walkthrough more often than I'd like, and it makes me feel as if I've gone stupid: I distinctly remember being able to solve these kinds of puzzles without help! (Well, the brain does start to shrink once you're past 30, doesn't it? ;-))
- Started Sword & Sworcery just now. Not sure yet what I think of the "ironic" dialogue, but the art and atmosphere are stunning. I've heard that this is a game that drags, for many people. At the moment I can't really imagine getting tired of the scenery, though, so as long as it stays this pretty, I imagine I'll be happy even if progress is slow. I'm taking it extra slow at the moment, in fact - often just stopping to take in the scenery, zooming out as far as I can to see all of it.
***
Read some more of the Farscape comics. Still enjoying them. The art in some of the D'Argo arcs is actually good (though sometimes marred by bad colouring.)
- Replayed Windosill (which I played completely, a few years ago): still one of the most unique, dream-like game experiences ever.
(Both of these are very short.)
- Played most of Botanicula, until I got to a point where I really need a mouse, which I don't have at the moment. Except for a couple of moments of mild frustration, it's up there with Windosill as one of the most joy-inducing games I've ever played. Beautiful beautiful beautiful. Could do without the couple of dexterity-based minigames, but that's a minor quibble (and they're not that bad, really - two of them I managed even without a mouse, and only minor practice, and the third, I'm sure, I'll manage once I have a mouse again). Wish it was longer. It's longer than Windosill or Samorost 2, but still shorter than most full-length games.
- Started Machinarium and am around two thirds through, I think. Beautiful artwork; slightly frustrating puzzles (some of the time, anyway). I'm resorting to a walkthrough more often than I'd like, and it makes me feel as if I've gone stupid: I distinctly remember being able to solve these kinds of puzzles without help! (Well, the brain does start to shrink once you're past 30, doesn't it? ;-))
- Started Sword & Sworcery just now. Not sure yet what I think of the "ironic" dialogue, but the art and atmosphere are stunning. I've heard that this is a game that drags, for many people. At the moment I can't really imagine getting tired of the scenery, though, so as long as it stays this pretty, I imagine I'll be happy even if progress is slow. I'm taking it extra slow at the moment, in fact - often just stopping to take in the scenery, zooming out as far as I can to see all of it.
***
Read some more of the Farscape comics. Still enjoying them. The art in some of the D'Argo arcs is actually good (though sometimes marred by bad colouring.)